GTA 6 Loading Times – Why Fans Should Temper Expectations

As Death Stranding 2 showcases near-instant loading on PS5, GTA 6 fans are grappling with a hard truth: Rockstar’s massive open world likely won’t achieve similar speeds. A recent r/GTA6 thread highlights how expectations are being recalibrated for gaming’s most anticipated title.

GTA 6's Stunning Gameplay Sparks PS5 Buying Frenzy
GTA 6 Loading Times – Why Fans Should Temper Expectations

Why GTA 6 Can’t Compete

Technical limitations make lightning-fast loads unlikely:

  • Complex NPC AI: Hundreds of unique characters require deeper initialization
  • Denser Environments: Vice City’s living world needs more assets pre-loaded
  • Legacy Patterns: Even GTA V on PS5 takes seconds despite SSD advantages

As Reddit user TheTechPoTaToCHIP notes:

“Rockstar games load once per session – a few seconds won’t ruin the experience.”


Community Reactions: Surprisingly Rational

Fans are unusually level-headed about compromises:

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  • “Comparing it to DS2 is unrealistic – they’re different beasts.”
  • “If loading only happens at startup, longer times are acceptable.”
  • “Prioritize world depth over shaving milliseconds.”

This marks a rare moment of collective realism in hype cycles.


The Bigger Picture

GTA VI’s scale demands trade-offs:

  • Living cities with systemic NPC routines
  • Seamless interiors/exteriors
  • Advanced physics (water, destruction, vehicles)
  • Instant loading like linear narrative games

As one fan wisely observed: “Disappointment only comes from unrealistic expectations.”

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What to Expect in 2026

Anticipate:

  • Initial loads of 10-20 seconds on PS5/XSX
  • Near-instant fast-travel between discovered areas
  • One-time session loads (no repeated screens during gameplay)

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