Reports suggest that Rockstar Games’ highly anticipated GTA 6 could retail for as much as $80 to $100, sparking heated reactions across the gaming community.

GTA 6 – What Sparked the Debate?
The discussion began after Matthew Ball’s annual “State of Video Gaming” report highlighted the potential price hike. According to the report:
“There is hope that Take-Two will price Grand Theft Auto VI at $80 or even $100, thereby breaking a key price barrier and enabling the rest of the market to move up, too. No player hopes for such a hike, but recall that packaged prices have never been lower in real terms than they are today—even though budgets are at all-time highs.”
Ball points out that the cost of games has remained relatively stable for decades despite rising development budgets. Adjusted for inflation, a $50 game from the early 2000s would be equivalent to about $80 today.
Gamers Push Back
Unsurprisingly, this news hasn’t been well-received. Social media platforms are flooded with comments from frustrated fans.
Twitter user @realteaemoji expressed their displeasure, saying:
If games start to cost $100 each I will simply find other hobbies https://t.co/ozOD7xltpP
— tea ☕️ (@realteaemoji) January 19, 2025
“If games start to cost $100 each, I will simply find other hobbies. I already own a bunch of games. I’ll just replay those. Also, emulators exist. Good luck with that, guys lol.”
While some agreed, others criticized this stance, arguing that the pricing reflects the increased value and quality of modern games.
The Bigger Picture
To understand the outrage, it’s essential to consider the economic context.
In 2005, the U.S. federal minimum wage was $5.15 per hour. Today, it’s $7.25. However, the cost of living has more than doubled in the same period, making higher game prices feel like a heavier burden for many players.
Additionally, the gaming industry has changed dramatically. In the early 2000s, games launched as complete packages. Nowadays, many AAA titles feature downloadable content (DLC), microtransactions, and season passes, which often add significant post-purchase costs.
Are Publishers Justified?
While the argument for price increases is based on rising development costs, many gamers feel that major publishers already earn substantial profits. The integration of DLC, microtransactions, and premium editions has become a standard revenue model, leaving little sympathy for price hikes.
“Personally, I think these big, AAA video game publishers are making enough as it is. I’m not gonna feel sorry for them if they’re making a little bit less profit than they could—and you shouldn’t either,” one gamer commented.
The potential $100 price tag for GTA VI has reignited debates about game pricing, affordability, and the broader economic landscape. While the quality and scale of GTA VI are expected to be groundbreaking, the question remains: will gamers embrace the higher price or seek alternatives?
Also, Read
- GTA 6’s Open World Could Be Larger Than Expected
- GTA 6 Leak Sparks Excitement Over Rumored New Weapon
- GTA 6 Release Date Could Clash with Another Long-Awaited Game
As the industry evolves, one thing is clear—players are more vocal than ever, and their feedback will shape the future of gaming.