As the release of Grand Theft Auto VI (GTA 6) approaches, the age-old debate about violence in video games has resurfaced. However, Take-Two CEO Strauss Zelnick isn’t concerned. In a recent interview with CNBC, Zelnick addressed the controversy head-on, emphasizing that entertainment reflects behavior rather than creating it. Here’s what he had to say.

What Did Zelnick Say?
When asked about the violent content in GTA VI and its potential impact on players, Zelnick responded confidently:
- “To be clear: entertainment doesn’t create behaviour, entertainment reflects behaviour.”
- “Entertainment gives people an opportunity to release feelings, engage in feelings, entertainment tells stories. The notion [that] entertainment creating behaviour has been tested and disproved over and over again.”
Zelnick also dismissed concerns about the game’s photorealistic graphics, stating:
- “When you watch TV and movies from any time [period], they’re very realistic looking, so I’m not worried about photorealistic video games.”
Why This Matters
The Grand Theft Auto series has long been a lightning rod for debates about violence in video games. Critics argue that such games promote criminal behavior, but Zelnick’s comments reflect a broader understanding of entertainment as a form of art that mirrors society rather than shaping it.
What’s Next for GTA 6?
GTA VI is set to launch in Fall 2025, likely before Borderlands 4 hits shelves in September. The game will feature dual protagonists, Jason and Lucia, whose Bonnie and Clyde-style relationship is expected to drive the narrative.
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With Zelnick’s reassurance and the game’s highly anticipated release, fans are eagerly awaiting more updates, including a second trailer or gameplay reveal.