Two Monsters, Two Extremes: How Ciri Must Adapt
The Witcher 4 is shaping up to be Ciri’s proving ground, and the newly revealed monsters—the sky-dominating Manticore and the forest-dwelling Bauk—will test players in dramatically different ways.
Unlike Geralt’s methodical approach, Ciri’s agility and speed will force players to constantly adapt, making combat more dynamic than ever.

The Bauk: A Predator of Shadows
- Inspired by Serbian folklore, this creature thrives in darkness.
- Hit-and-run tactics: Long limbs allow for sudden strikes, then retreats.
- Psychological warfare: Players may need to rely on sound cues, tracking, and patience rather than brute force.
- Potential mechanics: Nocturnal vision, scent-based tracking, and stealth elements could make this a tense, horror-like encounter.
“This isn’t a monster you charge at—it’s one you outsmart.”

The Manticore: An Aerial Nightmare
- Dominates the skies, forcing Ciri to fight vertically.
- Environmental strategy: Players may need to use terrain (collapsing structures, ledges) to ground it.
- Stamina management: Constant dodging and chasing could drain resources quickly.
- Possible tools: Ciri’s chain weapon (seen in the trailer) might be key to pulling it down.
“The Manticore turns the battlefield into a deadly 3D chess match.”
How Ciri’s Fighting Style Changes Everything
- Geralt was a toolbox fighter (preparation, oils, signs).
- Ciri is a scalpel—fast, reactive, and improvisational.
- Skill trees may emphasize:
- Mobility & stamina (for Manticore fights).
- Awareness & poisons (for Bauk encounters).
- Dynamic combat: Expect fewer pauses and more real-time adaptation.
A New Design Philosophy for Witcher 4?
The Witcher 3 focused on lore-rich monsters with exploitable weaknesses. Witcher 4 could go further by:
- Creating monster-specific ecosystems (e.g., Bauk in foggy bogs, Manticore in stormy cliffs).
- Making HUD elements unreliable (forcing players to trust instincts).
- Introducing dynamic weather that affects battles.
This would make each fight feel unique and immersive.
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Ciri’s Proving Ground
These two monsters represent opposite philosophies of combat—claustrophobic tension vs. explosive aerial duels—and how Ciri handles them could define her as a protagonist.
If CDPR delivers, The Witcher 4 won’t just tell Ciri’s story… it’ll make players earn her legend.