GTA 6 Delay Isn’t a Setback – It’s Rockstar’s Best Decision

When Grand Theft Auto VI was delayed from late 2025 to May 2026, fans were understandably disappointed. But according to Take-Two CEO Strauss Zelnick, the decision wasn’t just about fixing bugs—it was about giving Rockstar the time needed to perfect their vision without overworking developers.

GTA 6 Delay Isn’t a Setback – It’s Rockstar’s Best Decision
GTA 6 Delay Isn’t a Setback – It’s Rockstar’s Best Decision

A Shift From Red Dead Redemption 2’s Crunch Culture

During RDR2’s development, Rockstar faced heavy criticism for brutal crunch conditions, with employees reporting 100-hour work weeks. This time, Zelnick emphasizes that the delay allows the team to avoid extreme overtime while still delivering an exceptional game.

“We thought [the delay] would make sure Rockstar achieves its creative vision with no limitations.”
— Strauss Zelnick, Take-Two CEO


Why This Matters for GTA 6

The extra months mean:

  • A more polished, bug-free experience at launch
  • No rushed compromises on gameplay or storytelling
  • Better working conditions for developers

Given GTA 6’s rumored unprecedented scale, this delay could be the difference between a good game and a legendary one.

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Fan Reactions: “Worth the Wait”

While some fans are impatient, many agree with the decision:

  • “If it means no crunch, delay it to 2027 for all I care.”
  • *”RDR2 was amazing *because* they took their time—same should apply here.”*
  • “A finished game > a rushed one.”

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What’s Next?

With May 2026 still over a year away, Rockstar can refine GTA 6 without pressure. If the final product lives up to expectations, this delay will be remembered as a necessary step, not a setback.

Would you prefer GTA 6 sooner, or is a polished, crunch-free release worth waiting for?

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