The Impossible Souvenir
After 2,000 hours across the Commonwealth, I thought I’d seen everything Fallout 4 had to offer. Then, while digging through the dirt near Abernathy Farm – just minutes after leaving Vault 111 – my screen flashed with an unthinkable prompt: [Star Core Added].
There it was: one of Nuka-World’s 35 prized Star Cores, somehow teleported 100 miles from its theme park home. As I posted to Reddit in disbelief, longtime players flooded the thread with one question: How did this DLC item breach containment?

Why This Breaks Fallout’s Rules
Star Cores aren’t just rare – they’re geolocked to Nuka-World’s galactic zone. Finding one early:
- Skips 20+ Hours of Progress: These only spawn after reaching the DLC’s midpoint
- Defies Game Boundaries: The core crossed worldspaces never meant to connect
- Corrupts Quest Logic: Collecting them early could break the “Star Control” mission
Yet here it was, gleaming in the Commonwealth soil like a cosmic practical joke.
The Modding Community Investigates
Three likely culprits emerged from the comments:
Creation Club Contamination
- The “Nuka-Cola Workshop” CC content sometimes misplaces assets
- May have “seeded” a core where Abernathy’s workshop generates
Mod Conflicts
- World-editing mods can accidentally copy-paste DLC items
- “Scavver’s Delight” was named as a potential offender
Bethesda’s Signature Chaos
- Remember when Skyrim’s mammoths fell from space?
- This may just be the engine being… itself
As modder NukaBreaker confirmed: “This isn’t supposed to happen – which makes it peak Fallout.”
Found a Star Core outside of Nuka-Cola World
byu/Dvyyng info4