Ghost of Yotei’s Stealth Approach Divides PlayStation Gamers

Ghost of Yotei Divides PlayStation Gamers

Ghost of Yotei has been met with near-universal acclaim, hailed as a cinematic triumph and a worthy successor to Ghost of Tsushima. But beneath the widespread praise, a fascinating discussion is taking place among players about one core aspect of its gameplay: the role of stealth.

Ghost of Yotei's Stealth Approach Divides PlayStation Gamers
Ghost of Yotei’s Stealth Approach Divides PlayStation Gamers

The sequel from Sucker Punch Productions deliberately pivots towards a more direct and aggressive combat style compared to its predecessor. While this has resulted in what many call one of the most satisfying combat systems of the year, it has also led to a division of opinion among fans who cherished the stealthy “Ghost” playstyle of the first game.

The heart of the debate is that a pure stealth approach can feel more challenging in Ghost of Yotei. Players have taken to online forums to discuss how attempting to clear enemy camps using only stealth can be difficult, as some enemies cannot be taken down with a single silent kill. This often forces players out of hiding and into the open, spectacular combat the game is designed for.

This shift in design philosophy has created two distinct camps of players. On one side are those who miss the methodical, patient clearing of outposts from the first game.

WhatsApp Group Join Now
Telegram Group Join Now
Instagram Group Join Now

“For players who enjoy clearing camps entirely through stealth, it can feel a bit limiting,” one player noted on Reddit, sparking a lengthy conversation.

However, another large group of players is perfectly happy with this change. For them, the brilliant swordplay is the main attraction.

“I only do a bit of stealth and then get purposely caught, combat is too fun to waste it on killing enemies by pressing triangle once,” one fan commented, capturing a popular sentiment. Another added, “Here I start off stealthily but then just choose to get seen by initiating a standoff.”

Many experienced players have also pointed out that powerful late-game armor sets and character builds, like the Crimson or Onryo armor, can make a dedicated stealth or fear-based playstyle more viable. This suggests the game may simply encourage players to unlock more tools before committing to a specific approach.

Also, Read

Ultimately, the debate highlights how Ghost of Yotei has confidently carved its own identity. While it may not cater to every stealth purist, its focus on delivering an unforgettable, combat-driven samurai fantasy has clearly resonated with a massive audience, making it a top contender for Game of the Year.

Leave a Comment