GTA 6 $100 Base Price Rumor Put to Rest by Take-Two CEO’s Value-First Pledge

After months of industry debate, Take-Two CEO Strauss Zelnick definitively addressed Grand Theft Auto VI pricing fears in a CNBC interview. His comments signal relief for budget-conscious gamers:

GTA 6's Open World Is Bigger Than Anyone Expected
GTA 6 $100 Base Price Rumor Put to Rest by Take-Two CEO’s Value-First Pledge

“Our job is to ensure whatever we charge is much less than the value we deliver… Variable pricing lets us serve all consumers.”
This strategic clarification:

  • Rejects $100 base price rumors
  • Confirms standard + premium edition structure
  • Aligns with industry norms (e.g., $70 AAA standard)

Decoding Zelnick’s Pricing Philosophy

The CEO outlined Rockstar’s tiered approach:

  1. Base Game: Positioned at mass-market pricing (“broadest audience”)
  2. Special Editions: Premium bundles with “much more value” (potentially $100+)
  3. Post-Launch Discounts: Eventual price drops to expand accessibility
    Crucially, Zelnick emphasized:

“We’ve discounted titles for 30 years – that won’t change.”


Why Fans Are Breathing Easier

Community reactions show widespread relief:

  • “Finally! Knew $100 was just fearmongering” – Reddit comment
  • “Special editions at $100 make sense if they include real content” – Twitter reply
  • “Base game at $70-80 feels fair for GTA’s scale” – Forum discussion
    This ends months of anxiety sparked by Nintendo’s £75 Mario Kart World and analyst speculation.

The Online Revenue Safety Net

Zelnick’s confidence stems from GTA Online’s profit potential:

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  • Microtransactions fund flexibility: Shark Cards generated $1B annually for GTA V
  • Player base > unit price: 150M+ installs targeted for GTA VI Online
  • Long-tail revenue: Discounted base games still feed online ecosystem
    As one analyst noted: “Rockstar makes pennies on disc sales – online is their billions.”

What to Expect at Launch

EditionLikely PriceInclusions
Standard$69.99-$79.99Base game only
Deluxe$99.99Early access + cosmetic packs
Collector’s$149.99+Physical items + in-game currency

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Key Takeaways for Players

  1. Base Game Affordability: Standard AAA pricing expected ($70-$80)
  2. Premium Options: High-value bundles for dedicated fans
  3. Patience Pays: 6-12 month wait likely yields 30%+ discounts
  4. Online Focus: GTA VI’s real revenue driver remains microtransactions

Pre-orders expected late 2025 ahead of May 26, 2026 PS5/Xbox Series X|S launch.

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