The Framerate Debate Heating Up
Rockstar Games faces growing backlash after Digital Foundry’s analysis indicated Grand Theft Auto VI might target just 30FPS on PS5 and Xbox Series X/S. The report, based on trailer dissection, claims advanced ray tracing (RTGI and reflections) makes higher framerates technically challenging without sacrificing visual fidelity.

Why Fans Are Furious
The GTA 6 subreddit erupted with criticism:
- “30FPS is unplayable. I’ll wait for PC” – Dacoleman1
- “RDR2 at 30FPS felt awful even after hours. 40FPS is the bare minimum now” – VienneseDude
- Many argue current-gen hardware should deliver 60FPS, especially for a 2026 release.
Digital Foundry’s Will Judd explained the dilemma: “A 60FPS mode would require recreating lighting without ray tracing – a massive overhaul that seems unlikely.”
Is There Hope for 60FPS?
While 30FPS appears probable for fidelity mode, players speculate:
- A performance mode (40-50FPS) could exist with reduced visuals
- PS5 Pro/Xbox refresh consoles may unlock smoother gameplay
- PC version will likely support higher framerates at launch
Rockstar hasn’t confirmed details, leaving room for optimization before the 2026 release.
Also, Read
- GTA Online’s New Update Turns You Into a Delivery Driver – With Guns
- GTA 6 Online Leak Sparks Backlash Over 96-Player Lobbies
- GTA 6’s Insane Attention to Detail – Manual Transmission Clutch Spotted in Trailer
The Bigger Picture
This controversy highlights a growing divide:
- Visual purists prioritize groundbreaking graphics
- Performance-focused players demand fluid gameplay
- Casual fans may not notice the difference
With GTA 6 poised to be 2026’s biggest release, Rockstar faces pressure to cater to both camps.