GTA 6 May Target 30FPS on Consoles – Fans Demand Performance Mode

The Framerate Debate Heating Up

Rockstar Games faces growing backlash after Digital Foundry’s analysis indicated Grand Theft Auto VI might target just 30FPS on PS5 and Xbox Series X/S. The report, based on trailer dissection, claims advanced ray tracing (RTGI and reflections) makes higher framerates technically challenging without sacrificing visual fidelity.

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GTA 6 May Target 30FPS on Consoles – Fans Demand Performance Mode

Why Fans Are Furious

The GTA 6 subreddit erupted with criticism:

  • “30FPS is unplayable. I’ll wait for PC”Dacoleman1
  • “RDR2 at 30FPS felt awful even after hours. 40FPS is the bare minimum now”VienneseDude
  • Many argue current-gen hardware should deliver 60FPS, especially for a 2026 release.

Digital Foundry’s Will Judd explained the dilemma: “A 60FPS mode would require recreating lighting without ray tracing – a massive overhaul that seems unlikely.”

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Is There Hope for 60FPS?

While 30FPS appears probable for fidelity mode, players speculate:

  • A performance mode (40-50FPS) could exist with reduced visuals
  • PS5 Pro/Xbox refresh consoles may unlock smoother gameplay
  • PC version will likely support higher framerates at launch

Rockstar hasn’t confirmed details, leaving room for optimization before the 2026 release.

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The Bigger Picture

This controversy highlights a growing divide:

  • Visual purists prioritize groundbreaking graphics
  • Performance-focused players demand fluid gameplay
  • Casual fans may not notice the difference

With GTA 6 poised to be 2026’s biggest release, Rockstar faces pressure to cater to both camps.

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